It’s not keeping track of the amount of strokes as much as the timing of my drawing patterns – if i make one stroke, stop, another stroke, stop, then undoing will just remove one at a time as usual. if i am doing crosshatching, for example, and i want to undo some strokes, the software has a very good intuition about the “breaks” between my stroke patterns, and will clear a chunk of strokes that were made after the last break in my stroke cadence. I am particularly impressed with how smart clipstudio is at recognizing stroke-cadence grouping. the perspective ruler drawing assistants are also excellent, would like these in harmony (a note for a different feature request ). I agree, love clip/manga studio’s drawing tools (though i still come back to harmony for still-work for the vector stroke quality/editability/color remapping features). May be worth a shot to see if that helps any before looking into any hardware upgrade. You may have some issues with the Wacom tablet and the drivers, there have been topics on the forum where users have discussed that. The more memory, the more CUDA cores and the faster bandwidth really does make a tremendous difference. I upgraded my graphics card 3 times in the past 5 years and saw a noticeable difference in Toon Boom Animate/Animate Pro/Harmony each time. The GT 520, can have 1 GB of RAM, 48 CUDA Cores and a 64-bit, 14.4 GB/s memory bandwidth. The GTX 960 can have 2 GB of RAM, 1024 CUDA Cores, and a 128-bit, 112 GB/s memory bandwidth. The GTX 980 can have 4 GB or 6 GB of RAM, 2048 CUDA Cores, and a 256-Bit, 224 GB/s memory bandwidth. Just to give you some reference, Toon Boom has some recommendations where they have a GTX 980 as Best, a GTX 960 as Medium and the GT 520 as Slow. I find that the better the graphics card, the better your experience will be with Toon Boom products. The graphics card you have is probably on the lowest end of what Toon Boom recommends.
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